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"Pymetrics Games: All 12 Games Explained (and How to Practice Each)"

The pymetrics battery (now part of Harver) screens candidates at major banks, consultancies and consumer giants. Every game type explained — what it measures, whether it is trainable, and the free equivalent to practice on.

July 12, 2026 · 9 min read

Pymetrics — acquired by Harver, but recruiters and candidates still say "the pymetrics games" — is one of the most widely used game-based screens in corporate hiring. Banks, consultancies and consumer companies use it to profile early-career applicants before any interview. The battery takes 25–35 minutes, contains roughly a dozen short games, and measures traits rather than knowledge: memory, attention, speed, risk appetite, planning, fairness.

Two facts shape any smart preparation:

  1. Results follow you. A pymetrics profile is typically valid across employers for around a year — your first attempt can be the one every application sees. Practice before the first invite.
  2. Half the battery is skill, half is style. Cognitive games (memory, attention, speed, math) reward training. Trait games (risk, generosity) reward calm consistency, not strategy — they cross-check each other, and gaming them tends to backfire.

The cognitive games — train these

Keypress / reaction game. Press space as fast as possible on the signal; hold back on decoys. Measures processing speed and impulse control. Free equivalent: the reaction time test. A stable average beats one lucky round.

Digits / memory game. Recall ever-longer digit strings — a textbook span task. Free equivalents: digit span, then backward digit span once forward feels comfortable. Realistic targets in what is a good digit span score.

Arrows / attention game. Flanker-style: identify the middle arrow's direction while its neighbours mislead you. Measures selective attention. Free equivalent: the flanker arrows test.

Math / money exchange tasks. Fast arithmetic judgements. Free equivalent: mental math — ten minutes daily makes the calculations automatic.

Sequence / pattern tasks. Spot the rule, predict the next element, or track positions. Free equivalents: n-back for updating memory, Corsi block for spatial sequences.

The trait games — play these straight

Balloon (risk) game. Pump for money, cash out before it pops. Measures risk calibration. There is no "correct" aggression level — different roles want different profiles, and erratic play reads worse than either cautious or bold play.

Money exchange (trust/fairness) games. Split or return money with a virtual partner. Measures fairness and trust dispositions. Answer as yourself on a professional day.

Tower / planning game. Rearrange discs in minimum moves — planning efficiency. Slightly trainable: the look-first habit from the pathfinder puzzle transfers directly.

Effort / slider tasks. Choose between easy low-reward and hard high-reward work. Measures effort allocation. Just be consistent.

How scoring works

No pass/fail screen. Your trait profile is matched against a model for the specific role; matching candidates advance, others quietly do not (full mechanics in can you fail a game assessment). Recruiters see fit summaries, not your clicks.

Preparation that actually moves the needle

  1. Remove unfamiliarity — one cold run of each practice game kills the biggest score leak for free.
  2. Train the trainable four (speed, span, attention, math) in short daily sessions for 3–7 days.
  3. Simulate once — all games back-to-back, laptop, quiet room, instructions read twice.
  4. Sleep before the real thing. Span and reaction scores drop measurably on bad sleep — it is the cheapest performance boost available.

GamePrep is an independent practice platform, not affiliated with pymetrics or Harver. Game sets evolve — treat your invitation and its official practice materials as the source of truth.

Games mentioned in this guide

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Now go practice — for free.

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