What a good score actually looks like
Not an opinion about what counts as good — the distribution of what people really scored, from 1,601 sessions scored on our server. Every row shows how many people it is based on.
Recomputed hourly · 148 players · 16 games with enough data
How to read this, and what it is not
These are first attempts. Each player counts once, on the first time they played that game — before any practice. A distribution over every session would describe our most dedicated regulars rather than a person sitting down cold, and one player here has played a single game seventy times.
This is not a candidate population. These are people who chose to practise for an assessment, which is already a group that differs from everyone who sits one. No employer publishes its cut scores, and nothing here is one — see how we score for what a percentile here does and does not mean.
A zero is a real result. On a memory game it means the first sequence was missed; the bottom decile therefore mixes genuinely low scores with attempts somebody abandoned after one round. We leave them in, because dropping the worst results would quietly make every median look better.
Rows under 20 players say so rather than printing a median that one more person would move, and a practice figure needs 10 players before it appears at all.
Score distribution by game
Read the middle column as the typical first attempt: half of first-timers did better, half worse. Columns run weakest to strongest, so on reaction time — where a lower number is faster — the strongest column holds the smallest millisecond figure.
| Game | Weakest 10% | Lower quarter | Median | Upper quarter | Strongest 10% | Based on |
|---|---|---|---|---|---|---|
| Digit Span Memory Test Practice digits recalled | 0 | 5 | 6 | 7 | 9 |
79 players 205 sessions |
| Reaction Time Test Practice milliseconds · lower is better | 918 | 758 | 654 | 418 | 357 |
65 players 207 sessions |
| Mental Math Test Practice (Numerical Reasoning) correct answers | 8 | 13 | 16 | 18 | 19 |
56 players 115 sessions |
| Stroop Test Practice focus score out of 100 | 41 | 56 | 60 | 69 | 74 |
55 players 150 sessions |
| Mental Rotation Test Practice (Shapedance) rotations spotted | 0 | 2 | 5 | 9 | 10 |
49 players 105 sessions |
| Flanker Test Practice (Arrows Game) attention score out of 100 | 60 | 69 | 82 | 88 | 92 |
47 players 96 sessions |
| Numerosity Game Practice levels solved | 4 | 6 | 8 | 10 | 11 |
46 players 138 sessions |
| Pathfinder Game Practice (Path Puzzle) puzzles solved | 3 | 5 | 5 | 5 | 5 |
44 players 77 sessions |
| Visual Memory Test Practice (Corsi Block) blocks recalled in order | 4 | 4 | 5 | 6 | 7 |
39 players 89 sessions |
| Singularity Game Practice (Odd One Out) search score out of 100 | 60 | 70 | 77 | 84 | 86 |
37 players 61 sessions |
| Disco Numbers Game Practice speed score out of 100 | 64 | 70 | 76 | 82 | 86 |
37 players 91 sessions |
| Backward Digit Span Test Practice digits recalled backwards | 0 | 4 | 5 | 7 | 8 |
33 players 49 sessions |
| N-Back Test Practice (2-Back Letters) memory score out of 100 | 0 | 0 | 13 | 63 | 75 |
33 players 80 sessions |
| Inductive Reasoning Test Practice (Next in the Sequence) reasoning score out of 100 | 40 | 51 | 64 | 73 | 86 |
33 players 46 sessions |
| Task-Switching Test Practice (cut-e Switch Challenge) flexibility score out of 100 | 55 | 56 | 60 | 71 | 75 |
30 players 69 sessions |
| Numerical Reasoning Test Practice (Data Interpretation) numerical score out of 100 | 59 | 63 | 78 | 89 | 93 |
20 players 23 sessions |
Does practice actually move the number?
For players who played the same game at least 3 times: how far their best run ended up above their first, in percentile points, and how many attempts it took to get there.
Reaction Time Test Practice
+10 percentiles
median gain, first run to best · 35 players · best run typically on attempt 2
Digit Span Memory Test Practice
+15 percentiles
median gain, first run to best · 25 players · best run typically on attempt 3
Stroop Test Practice
+30 percentiles
median gain, first run to best · 19 players · best run typically on attempt 3
Numerosity Game Practice
+12 percentiles
median gain, first run to best · 17 players · best run typically on attempt 3
Visual Memory Test Practice (Corsi Block)
+20 percentiles
median gain, first run to best · 15 players · best run typically on attempt 2
Mental Math Test Practice (Numerical Reasoning)
+25 percentiles
median gain, first run to best · 14 players · best run typically on attempt 2
Mental Rotation Test Practice (Shapedance)
+35 percentiles
median gain, first run to best · 14 players · best run typically on attempt 3
Flanker Test Practice (Arrows Game)
+9 percentiles
median gain, first run to best · 13 players · best run typically on attempt 2
Disco Numbers Game Practice
+10 percentiles
median gain, first run to best · 12 players · best run typically on attempt 2
Some of that gain is real skill and some is simply knowing the interface the second time — the two cannot be separated from this data, and anyone claiming otherwise about their own numbers is guessing too. It is still the gap between a cold first attempt and a warmed-up one, which is exactly the gap an assessment catches you in.
Where would your first attempt land?
Play any game free, no account, and your score is added to the same table.